Winds of Fate • Re: Scenario 3: The Contention
This scenario is a tomato surprise. I levelled that fighter into a L3 blademaster, not having any reason to think that they would turn on me.Don't worry, your opponent would be a L3 blademaster in...
View ArticleScenario & Campaign Development • Re: Beyond the Watcher's Horizon [SP...
Regrettably, you'd need to replay from 'kirar valley' to have Khafir back. Or manually modify a save at the end of that scenario to tell the game that the side isn't lost. I did it for you, in case...
View ArticleIdeas • Re: [mainline] Melee "marksman"
Do you think the term 'Great Skill' better refers to a melee attack?Statistics: Posted by newfrenchy83 — Today, 3:42 pm
View ArticleFaction & Era Development • Re: War Of The Gods, its a good day to post...
There is new update of WOTG v2.7.5.6.4 with new faction Jinns.Statistics: Posted by ChaosRider — Today, 4:31 pm
View ArticleDead Water • Re: Scenario Review: DW 1 - Invasion!
(1) What difficulty level and version of Wesnoth have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Triton (Difficult)(2) How difficult did you find the scenario?...
View ArticleDead Water • Re: Scenario Review: DW 2 - Flight
(1) What difficulty level and version of Wesnoth have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Triton (Difficult)(2) How difficult did you find the scenario?...
View ArticleDead Water • Re: Scenario Review: DW 3 - Wolf Coast
(1) What difficulty level and version of Wesnoth have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Triton (Difficult)(2) How difficult did you find the scenario?...
View ArticleForum Games • Re: Word association
tournamentStatistics: Posted by Lexa04 — Today, 12:02 am
View ArticleDead Water • Re: Scenario Review: DW 12 - Revenge
(1) What difficulty level and version of Wesnoth have you played the scenario on?Version 1.18.4, Biased RNG (experimental), difficulty Triton (Difficult)(2) How difficult did you find the scenario?...
View ArticleScenario & Campaign Development • Re: Legend of the Invincibles
I think this campaign would be better if I could control only those units who must not be destroyed and, for compensation, items were much easier to get.Edit: What about giving a player two options...
View ArticleArt Contributions • Re: New art commission : Dunefolk
Thanks for the feedback !I finished the swordsman and modified the other units as per your suggestions, please let me know if anything still seems off.Quick couple of comments :- The item on the...
View ArticleArt Workshop • Re: ThroneGame's art (portraits and other stuff)
Came back after a long breakStatistics: Posted by ThroneGame — Today, 10:18 am
View ArticleWriters’ Forum • Re: Idea: The world of Wesnoth is the Elvish afterworld
Spoiler: Plot twist: Eloh is fond of strange loops. The home world of the Elves is actually the post-cataclysm Irdya.That's actually a bit similar to the ending of an addon campaign.Spoiler: Legend of...
View ArticleScenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...
The wisp will wisper it into your ear. Typo intended. Err yeah, I will add that.Statistics: Posted by Heindal — Today, 4:48 pm
View ArticleWriters’ Forum • Re: Duncan's guide on how to write accents (in english)!
I don't think those are good examples. The Troll and Orc speech strike me as particularly fake. In order to write convincing dialogue for these simple-minded races, one needs to mind not just the...
View ArticleSceptre of Fire • Re: Scenario Review: SoF 2 - Closing the Gates
(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 11(3) How clear did you find the scenario...
View ArticleTournaments • Re: [In Progress] 1on1 Ageless Tourney #1
Not to be insulting but how is it possible to lose with windsong.Statistics: Posted by Nixha — Today, 12:53 pm
View ArticleMultiplayer Development • Re: Champions
So I added new map where each battlefield has the same amount of hexes. Battlefields are bigger than in first map and also gold amount per fight is also bigger. In first map max amount of gold per...
View ArticleScenario & Campaign Development • Re: The Deceiver's Gambit - New...
Drafted a PR to try and improve some of the dialogue issues: https://github.com/wesnoth/wesnoth/pull/10168Statistics: Posted by Dalas120 — Today, 6:27 pm
View ArticleLua Labs • Another basic lua query
Hi,Still playing with the forest animals micro ai and am rather lost after some progress.The following test setup was merely to check I was capturing correct data and it sent me down a rabbit...
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