Scenario & Campaign Development • Re: An Orcish Might | 5 Scenario...
sorry for the late reply, I had exams But now I think I am ready to work on the campaign again. Otdoy Je n'ai pas francais, Je parle un petit peu parce que je suis dans l'allemane. I have a few ideas...
View ArticleMultiplayer Development • Re: Gwledig's Mods (Conquest - original gameplay),...
Conquest+ updates - have also added an option in Conquest+ so you can turn off the upgrade store, similat to how you can now turn off the Magus and Builder (host can choose at startup).Also a fairly...
View ArticleMultiplayer Development • Re: Conquest, Conquest+, Conquest+ Space Updates
Conquest+ updates - have also added an option in Conquest+ so you can turn off the upgrade store, similar to how you can now turn off the Magus and Builder (host can choose at startup).Also a fairly...
View ArticleScenario & Campaign Development • Re: Lazersquad new scenario (squad...
Thanks Heindal I'll look at all these when I have time, appreciate you testing it following the readd on the addon server.Theres no animations really it all uses overlays for on the fly units, theres...
View ArticleMainline Campaign Development • Re: Winds of Fate
That was the intention - replace the "artificial" time pressure of turn limits with a variety of "natural" battlefield pressures. In Landfall and most other scenarios, enemy income power comes...
View ArticleWML Workshop • Re: WML Syntax Highlighting for various editors index
I don't think it makes sense to hide most of the ones currently marked as "older" under a "Show" button like that; many of those are still in useStatistics: Posted by egallager — Today, 6:24 am
View ArticleScenario & Campaign Development • Re: SeaFire (MP Campaigns and an Era)
Do you intend to also port the campaigns ?Because I think it is one of the best mp campaign: more than two players and possibility to choose your faction.Statistics: Posted by lhybrideur — Today,...
View ArticleMultiplayer Development • Re: Knyghtmare's MP Scenarios/MP Campaigns Feedback...
Realm of the DarkOverall a good survival for Rebels, plenty forests and ambush.I didn't try with other factions (maybe some other good players can), but I think they'll be worse in regards to survival...
View ArticleScenario & Campaign Development • Re: Real Ranged Attacks (Modification...
Hi, I did find a bug. I'm playing To Lands Unknown campaign, and in the North Pole scene I cannot use range attacks on some units (mostly summonners). This is a bit strange, since they are NOT close...
View ArticleScenario & Campaign Development • Re: Palms amid Blue Dunes [Dunefolk...
@MoonyDragon Do you know who made desert.jpg (from story aret in PaBD) and hopefully what campaign it initially appeared in? Is it your art? Could I use it elsewhere?Statistics: Posted by Gothyoba —...
View ArticleDescent into Darkness • Re: Scenario Review: DiD 3 - A Haunting in Winter
BfW 1.18.2. Easy difficulty. The scenario is unwinnable. The mud crawlers keep respawning no matter what I do. The trident does nothing. Reaching the magic glyph in the swamp with Malin does nothing....
View ArticleScenario & Campaign Development • Re: SeaFire (MP Campaigns and an Era)
I guess I should.Statistics: Posted by Mathel — Yesterday, 7:24 pm
View ArticleScenario & Campaign Development • Re: An Orcish Might | 5 Scenario...
Hey! I submitted this feedback in the WMG discord but I wanted to drop it here as well to make sure that you got it and could use it if you so desire! If you wish to respond, I'm fine with either here...
View ArticleScenario & Campaign Development • Re: The Deceiver's Gambit - New...
The Deceiver's Gambit I: Default DifficultyS0 Graduation:Dialog:Spoiler: - In general, the apprentice comes across with a very modernized speech pattern- "Hey" - is somewhat un-immersive to me, comes...
View ArticleWML Workshop • Re: WML Syntax Highlighting for various editors index
And why is Sublime not it the list?Statistics: Posted by lhybrideur — Today, 7:38 am
View ArticleMainline Campaign Development • Re: Winds of Fate
This punishes veterans / recall lists with even XP somewhat. A bunch of L2 veterans with 50% XP costs more to recall than a mixture of 50% and 0% XP veterans, but the amount of available XP for...
View ArticleScenario & Campaign Development • Re: For Power (0.6.5.7)
Good news: I am working on new scenarios for Chapter 6, next version will have (at least) 2 non talk-only scenarios. Current progress is on GitHub. (I had ideas for those scenarios and even the map...
View ArticleMultiplayer Development • Re: Kingdom Builder Mod
Hello, tried the mod with a friend and we liked it, but we found that every time the AI "promotes" (or spawns a new leader really) it takes gold from all sides, if we have more than 1 ai it can...
View ArticleArt Workshop • Mage Replacement/Alt and Other Units
I've decided to have a special mage in my campaign that only advances to the white mage line. I'm calling it the cleric. It needs work.Statistics: Posted by dipseydoodle — Today, 4:05 am
View ArticleTranslations & Internationalization • Re: Translators wanted for my add-ons
Hi! Was the Hungarian translation solved? I may help you.Statistics: Posted by big4billy — Today, 7:35 am
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