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Dead Water • Re: Scenario Review: DW 4 - Slavers

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 7(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 5 - Tirigaz

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 4(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 6 - Uncharted Islands

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 7(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 7 - Bilheld

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 7(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 8 - Talking to Tyegëa

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 0(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 9 - The Mage

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 4(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 10 - The Flaming Sword

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 7(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 11 - Getting Help

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 0(3) How clear did you find the scenario...

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Dead Water • Re: Scenario Review: DW 12 - Revenge

(1) What difficulty level and version of Wesnoth have you played the scenario on? Difficult 1.18.4(2) How difficult did you find the scenario? (1-10) 5(3) How clear did you find the scenario...

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Multiplayer Development • Re: SXRPG Version 6.8.1 -- 1.18 Server

2. I like the fire dragon and undead dragon images. I think they're too large in mainline.these are the old mainline ones. they are kept for lesser dragon-like enemies. but there are also bigger...

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Art Workshop • Re: Catgirls

It's been a long time... I needed time doing something else to re-stimulate later.But here are two more animations !Statistics: Posted by laerne — Today, 12:38 am

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Mainline Campaign Development • Re: Eastern Invasion

Doing another playthrough, and just noticed something:The Dark Sanctuary they visit to get the amulet is discussed as the former lair of Iliah-Malal. This maybe makes sense in the Delfador's Memoir's...

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Multiplayer Development • Re: SXRPG 6.4.1 (or higher) SPEEDRUN REPLAYS

so heres a replay with sanctum of shadows version6.8.0 SXRPG Chapter VSanctum of Shadows Grandmaster Cleric Solo Turn 116.gzwin at turn 116, grandmaster difficulty, cleric, solonormal combat mode...

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Forum Games • Re: Word association

GreeceStatistics: Posted by Lexa04 — Today, 11:25 am

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Art Workshop • Advice on color and contrast for villain portraits

Hello everyone,I'm working on a series of portraits for a custom campaign in Wesnoth, which features a main villain who is a dark mage of noble origin who has been corrupted by power.I want to keep...

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Scenario & Campaign Development • Re: The Deceiver's Gambit - New...

In "Revelry, revisited", you are tasked with "Defeating as many enemy leaders as possible" - but that's not a concrete objective. There is no turn limit, nor any other condition with which the...

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Multiplayer Development • Re: SXRPG Version 6.9.0 -- 1.18 Server

Meanwhile i set up a 6.9.0 Version to adress some things- Creeps and Bosses (except the weakest/slowest) will now be able to follow on unwalkable+deep water terrain, this will result in Creeps still...

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Scenario & Campaign Development • Re: Asheviere's Dogs - New Mainline...

DisciplineI played this one a couple of weeks ago and forgot to review it then, so my memory's a bit foggy. It felt very similar to Welcome to Wesnoth, perhaps too similar.The Art of WarA pretty...

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Tournaments • Re: [Join] 1on1 Ageless Tourney #1

ok here the replayStatistics: Posted by czary102 — Today, 4:51 pm

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Scenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...

So far there is no overview, as I wanted players to discover that for themselves (will add something like that in the next version). I tested burning heal a while ago, but it could be a coincidence -...

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