so heres a replay with sanctum of shadows
version6.8.0
win at turn 116, grandmaster difficulty, cleric, solo
normal combat mode (luck enabled)
beside the usual save/load (i reloaded very often, tryin new things out, etc - but never reloaded combat until it went lucky) spam
i also exploited a movement bug later ingame to prevent ai moving and thus blocking the ways
i dont think i would have had a chance otherwise, so i think the difficulty/game-economy/player-progress should be adressed in one way or another
there a re a few things that need to change in order to keep the game economy running past turn 100 correctly, especially if the movement-bugs-exploitation will be cleared out, we need a working game economy that leaves a bit room for success for the player.![Smile :)]()
maybe it will be as simple as allowing to buy more strikes![Smile :)]()
i also think for OFFICIAL claimed wins, no-luck mode should be mandatory, to prevent save/load spam to favor lucky combat.
(save/load spam itself is totally fine imo, if you can exclude combat luck)
version6.8.0
win at turn 116, grandmaster difficulty, cleric, solo
normal combat mode (luck enabled)
beside the usual save/load (i reloaded very often, tryin new things out, etc - but never reloaded combat until it went lucky) spam
i also exploited a movement bug later ingame to prevent ai moving and thus blocking the ways
i dont think i would have had a chance otherwise, so i think the difficulty/game-economy/player-progress should be adressed in one way or another
there a re a few things that need to change in order to keep the game economy running past turn 100 correctly, especially if the movement-bugs-exploitation will be cleared out, we need a working game economy that leaves a bit room for success for the player.

maybe it will be as simple as allowing to buy more strikes

i also think for OFFICIAL claimed wins, no-luck mode should be mandatory, to prevent save/load spam to favor lucky combat.
(save/load spam itself is totally fine imo, if you can exclude combat luck)
Statistics: Posted by Mabuse — Today, 7:05 am