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Delfador’s Memoirs • Re: Scenario 12: Terror at the Ford of Parthyn

1) What difficulty levels have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 6(3) How clear did you find the scenario objectives? Not entirely clear...

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Delfador’s Memoirs • Re: Scenario 13: The Return of Trouble

1) What difficulty levels have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 3(3) How clear did you find the scenario objectives? Clear(4) How clear...

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Delfador’s Memoirs • Re: Scenario 14: Shadows

1) What difficulty levels have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 5(3) How clear did you find the scenario objectives? Clear(4) How clear...

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Delfador’s Memoirs • Re: Scenario 15: Save the King

1) What difficulty levels have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 6(3) How clear did you find the scenario objectives? Clear(4) How clear...

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Delfador’s Memoirs • Re: Scenario 17: A New Ally

1) What difficulty levels have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 3(3) How clear did you find the scenario objectives? Clear(4) How clear...

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Users’ Forum • Re: Introduce yourself here!

Hello. I have been playing wesnoth since 14.45. i finally made an account so i can play multiplayer.Statistics: Posted by timmypirater — Today, 12:25 pm

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Scenario & Campaign Development • Re: An Independence War: SP campaign...

You are right. A bug occurs when multiple units advance at once.This point should be fixed in the new release 0.4.1b. I hope...For existing game, you may need to enter skirmish event. (bandits,...

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Scenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...

Well, getting your skill up is not so important. But if it is important for you, you can just go into the scenario folder open the museum and search the document for the wrong written archaelogy and...

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Sceptre of Fire • Re: Scenario Review: SoF 1 - A Bargain is Struck

(1) What difficulty level and version of Wesnoth have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 6(3) How clear did you find the scenario...

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Sceptre of Fire • Re: Scenario Review: SoF 2 - Closing the Gates

(1) What difficulty level and version of Wesnoth have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 6(3) How clear did you find the scenario...

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Sceptre of Fire • Re: Scenario Review: SoF 3 - Searching for the Runecrafter

Reaching the Runecrafter:(1) What difficulty level and version of Wesnoth have you played the scenario on? Challenging 1.18.4(2) How difficult did you find the scenario? (1-10) 9 the first time, 2 the...

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Technical Support • Auto Folder Creation

After starting the game a folder named 'a' is created ?The game is installed on an external drive, game version 1.18.4Contents of 'a'a\msys64\var\cache\fontconfig\ 2 files inside: CACHEDIR.TAG &...

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Technical Support • Re: Auto Folder Creation

This seems like a bug with the fontconfig library (I'm not sure if there's anything Wesnoth can do about...

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Tournaments • Re: [In Progess] Ladder Tournament #6

Huh. In my mind I was due to fight against Haldiel this week... nvm and good luck to the finalists, I guess!Also, I'll know for future tournaments that it's better to play all three games even if you...

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Technical Support • Base unit id doesnt work on abilities

I would like to say that when you create unit text file cfg and inside it you use base unit then abilities arent taken from base unit to current one file. You can check it on units from era clash of...

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Technical Support • Re: Base unit id doesnt work on abilities

We do not support 1.14.Statistics: Posted by Ravana — Today, 12:19 pm

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Forum Games • Re: Word association

dayStatistics: Posted by Spannerbag — Today, 10:24 am

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Multiplayer Development • Re: Extra Weapons Mode

This mode creates for each new unit new melee and ranged weapons. Weapons deal one of 6 default damage types: blade, pierce, impact, cold, fire, arcane.Creating unique melee and ranged weapons with...

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Scenario & Campaign Development • Re: An Orcish Might | 5 Scenario...

Code: [object] name= _ "Potion of Experience" image=items/potion-yellow.png duration=scenario description= _ "A feeling of experience overwhelms the drinker." cannot_use_message= _ "You are not worthy...

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Tournaments • Re: [In Progress]2025 Chinese Community Cup

newbieA vs xiaocainiaonewbieA banned Den of Onis and xiaocainiao banned The Walls of PyrennisIn the first game,newbieA didnt ban faction,xiaocainiao banned the drake,and started with random.The first...

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