Scenario & Campaign Development • Re: Opening Dwarven Doors
Just made what I think are final revisions, mostly tightening some time limits which were too generous before, little bit of dialogue stuff. At this point don't think new changes are going to come up...
View ArticleDescent into Darkness • Re: Scenario Review: DiD 11 - Descent into Darkness
1) Version 1.8.3, medium difficulty2) 9. It's not that difficult with the right Malek AMLA, but I can see it being a real problem with the wrong ones. It's also pretty difficult to finish it with no...
View ArticleScenario & Campaign Development • Legend of The Far North [SP campaign] 1.18
Legend of The Far North is basically a rework on SotBE, made for fun. What has changed?First things first, the main plot is exactly the same as in original. My rework focuses mainly on dialogue, maps,...
View ArticleFaction & Era Development • Re: Eastern Europe at War (EEaW) - now on...
Hey guys! I just stumbled on the whole Wesnoth add-ons recently and this EEaW is just wonderful! Only played vs AI but i would love to try some MP games if anyone is up for it! I really like the new...
View ArticleForum Games • Re: Word association
zipStatistics: Posted by DuncanDill — Today, 4:42 am
View ArticleStrategies & Tips • Re: HttT walkthrough (hardest, permadeath, v1.14...
You continue to ask good questions. I divided my answers into sections for visibility. Elvish ScoutScout, Archer, and cost:You are right. Elvish Scout is not a good combat unit, so using Elvish Archer...
View ArticleUsers’ Forum • Re: Introduce yourself here!
Hey, I’m Rob. I’ve played Wesnoth for a while. I used to code some custom units and design some art, too, but these days I mostly play Legend of the Invincibles on my iPhone.It’s not possible to see...
View ArticleWML Workshop • Possible bug with advancement filters not clearing
I say "possible" bug, because it could just be me not understanding something. It's a wml question, so I believe this is the right place to ask.The code below is simplified from my actual campaign,...
View ArticleWML Workshop • Re: Possible bug with advancement filters not clearing
It is intended. Variation and base_unit apply merge operation https://wiki.wesnoth.org/InternalAction ... riables.5D. Similar https://github.com/wesnoth/wesnoth/issues/7486Statistics: Posted by Ravana...
View ArticleUsers’ Forum • Campaign Water focused User-Made Content
Hello,Is there any campaign that is centered around water? Preferably with ships? I haven’t found any up to nowStatistics: Posted by belleratliff — Today, 6:37 am
View ArticleUsers’ Forum • Re: Campaign Water focused User-Made Content
Maybe Palms amid Blue Sun and The Altaz Mariners, although the last one has not been ported to 1.18 yet. You can also try Deep Sea Layering but it is more a mod.Statistics: Posted by lhybrideur — 6...
View ArticleFaction & Era Development • Re: War Of The Gods, its a good day to post...
Hey, im just dropping in to say thank you for the era, its a great collection and compendium of units of all various types of many artits and people that contributed to wesnoth. It would be nice if...
View ArticleUsers’ Forum • Wesnoth but 1 move at a time
In wesnoth, when one side attacks another all the defender can do is put his troops in positions... And then the attacker can do all he wants to his defensive line, while the defender watches and...
View ArticleScenario & Campaign Development • Re: Asheviere's Dogs - New Mainline...
When recruiting a first unit, the nightstalk message appearsThis is done deliberately, do you think it is ok to dispense with this message?It should be okay, I don't remember why I mentioned it.I'm...
View ArticleTournaments • Re: [In Progess] Ladder Tournament #6
newbieA vs StonyDrew 2:1Game #1 - Howling_Ghost_badlands - undead lost to dwarvesGame #2 - Hamlets - orcs troll spam smashed some skelyGame #3 - Elensefar Courtyard - dwarf birds and rogues got lucky...
View ArticleScenario & Campaign Development • Re: NEW: Elvish Dynasty RPG
Thank you, dwarftough, for helping to keep the campaign alive during my long absence. I did give you credit as a maintainer for Ooze Mini-Campaign on the credits (title) page, I hope that's OK.Thank...
View ArticleUsers’ Forum • Re: Wesnoth but 1 move at a time
One Move Per Turn EraAll I remember is this linked add-on.No comment on the other stuff.Statistics: Posted by Lord-Knightmare — Yesterday, 11:32 am
View ArticleScenario & Campaign Development • Re: Salt Wars (EoFM campaign)
Salt Wars ported to 1.18/1.19. Fixed all difficulty levels, hope now this will not be too hard for campaign considered as "easy". Statistics: Posted by holypaladin — Yesterday, 12:59 pm
View ArticleMultiplayer Development • Extra Weapons Mode
This mode creates for each new unit new melee and ranged weapons. Weapons deal one of 6 default damage types: blade, pierce, impact, cold, fire, arcane.Statistics: Posted by ChaosRider — Yesterday,...
View ArticleStrategies & Tips • Re: HttT walkthrough (hardest, permadeath, v1.14...
Thank you! I'm almost done mining you for wisdom, apologies that this got so much longer than either of us might have expected.As for XP, it's true that Elvish Shaman requires much more careful...
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