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Art Development • Re: Generative AI Art

I mean, there are still several things wrong/inconsistent with this example as well.Statistics: Posted by Pentarctagon — Yesterday, 6:00 pm

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Multiplayer Development • Re: More Units Forms - Mod

Tried to advance default unit Drake Flameheart to Fire Dragon but it didn't work. Managed to advance Drake Inferno to Drake Armageddon, elves to elvish lords, troll whelp to troll shaman, etc. Only...

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Scenario & Campaign Development • Re: Legend of the Invincibles

The timing is a bit tight but I've had success by recruiting mostly fencers and heavy infantryman with a 1-2 bowmen and maybe a rogue. Then I let the peasant faction take the brunt of the first wave...

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Scenario & Campaign Development • Re: (W.I.P.) The Rod of Justice...

anybody stuck @ Belly of the Beast? i've killed all the minions, sent devanar & mal to both the entrance & exits. nothing. i even had my guys walk or fly over every hex in case there was an...

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Art Workshop • Re: Arts for The Bees Journey

Would you like cutesy portraits?Most of your units do not have unique descriptions. I think you should add fun facts, for example: "Worker bees can live to the ripe old age of two...

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Tournaments • Re: [In Progess] Ladder Tournament #6

MasterBao vs matto 15 feb at 15:00 Europe time - might stream on twitch https://www.twitch.tv/15_lStatistics: Posted by matto — 54 minutes ago

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Scenario & Campaign Development • Re: Random Racing

New update, third map with size width 19 and hight 75. So now this addon contains 3 scenarios.Statistics: Posted by ChaosRider — Yesterday, 4:12 pm

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Users’ Forum • Re: Reflection Modification

Wow, I noticed a nice upgrade to the add-on, it now no longer reflects onto land. I'd noticed that from the start but decided not to mention it since I figured it might be unfixable. Glad to see it is...

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Technical Support • Connection problems (linux)

Yesterday for some reason I completely lost connection, wasn't able to do my moves, but the timer still counted down. After leaving the game, server list wouldn't refresh; it would stay as it was...

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Users’ Forum • Multiply all values by 10

Resistances, damage bonuses, XP/hp increase/decrease for stats etc. aren't calculated exactly, they are rounded. With small numbers it can often make a notable difference... Especially in some mods,...

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Multiplayer Development • Re: What is Arcane? - Suggestions by matto

Hi everyone, i wanted to inform you that i will be unaviable to talk/answer for 80% of the time for 6 months, since i am studying.Anyways i came back to share some more of my views.I'm still not sure...

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Multiplayer Development • Re: Afterlife Rated 1.18 Statistics

Woses are too good with multi-attack. They're not part of any mu except vs kang and vs ud, but that's fine. Rebels have a lot of tools in their arsenal, they don't need woses to be viable in all...

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Users’ Forum • Re: Multiply all values by 10

There is already a mod that basically does that: Crits! Mod. Current rounding has sharp thresholds, but that's intended. You learn to recognize them for Afterlife xDGame is balanced around these...

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Tournaments • Re: [In Progess] Ladder Tournament #6

newbieA vs nuclearm1nd 2:1gg wpforgot to save the game I lost.1st game - undead lost to orcs.Replay for the first game 2p — Tombs of Kesorak replay LT newbieA vs nuclearm1nd.gzStatistics: Posted by...

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Scenario & Campaign Development • Re: NEW: Elvish Dynasty RPG

Version 2.5 uploaded. Change log:Added 5 new music tracks by Alexander Nakarada. I bought licenses and provided attribution because I want to support the musician, though under the CC license I am not...

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Art Workshop • Re: Arts for The Bees Journey

Here are your bee portraits!I have included both the game-sized images (400x400 px) and the original size (800x800 px), that way if you need to edit them later it will be easier.The three that I...

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Scenario & Campaign Development • Re: Asheviere's Dogs - New Mainline...

@Konrad2I think it's odd that the time of attack differs between 'start with scouting' (turn 12, according to Lord Grey), and 'start without scouting' (turn 7)The idea was that the lords either attack...

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Website • How to export pages from the wiki?

On https://wiki.wesnoth.org/Special:Export, you can "Add page from category" and "Add pages manually" but I have no idea how that works.Suggestion: There should be an example of the expected format on...

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Website • Re: How to export pages from the wiki?

If I type TerrainWML in the box it works for me.Does this link work for you?Statistics: Posted by gnombat — Yesterday, 11:40 am

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Art Workshop • Practicing pixel art and Wesnoth style (terracotta warrior)

I'm trying to figure out Wesnoth style, so I tried taking a photo of a terracotta warrior as reference and the proportions of the Elvish Fighter as another reference in order to make a sprite. This is...

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