Users’ Forum • Re: wesnoth school (SkyEnds Youtube Channel)
I am down to converse and castStatistics: Posted by StonyDrew — 11 minutes ago
View ArticleUsers’ Forum • Re: The need for a Balance Team
Hello, I would recommend ForestDragon. He has a very deep knowledge of balancing and in my opinion is one of the most serious about the future of Wesnoth. In addition, his communication and overall...
View ArticleArt Workshop • Re: Is this “technique” allowed? (If so i recomend it)
yeah thats allowed ive done it beforeStatistics: Posted by DuncanDill — Today, 10:46 am
View ArticleForum Games • Re: Word association
teamStatistics: Posted by Spannerbag — Today, 11:23 am
View ArticleScenario & Campaign Development • Phoenix Kingdom (SP campaign)
In the heart of Argothor, a young prince named Krisom embarks on a perilous journey to reclaim his kingdom from the clutches of a sinister militia. With his mentor Aragan lost to the chaos and the...
View ArticleWriters’ Forum • Translation to Wesnoth languages
after a discussion on Discord yesterday about wesnothian tongues, I worked on an exemple of a translator using HTML and JS (with a file of py if someonewant to developit). For now, it contains 5...
View ArticleMainline Campaign Development • Re: Son of the Black Eye
Hey!I make campaign about saurians in pre-Hadric era. In campaign were two important saurian warriors. It would be good to have special portrait one of them, so I think that I may use Inarix portrait...
View ArticleScenario & Campaign Development • Re: Palms amid Blue Dunes [Dunefolk...
over the years, and my interest kinda shifted away from Wesnoth and towards other things. Sorry to disappoint...Heh, don't worry, Wesnoth always a game we like to return after years of routine...
View ArticleMultiplayer Development • Re: Modified World Conquest
So Ive findout that tags scenario and everything what is inside it is not used by game. I had to copy everything from scenario tags to multiplayer tags. There are still errors some. Fixing MWC will be...
View ArticleMultiplayer Development • Re: Balanced Era (1v1)
Horseman is expensive, he can already be killed by 2 archers even if he is at full health, str and res.Now just one melee can kill one with retaliation.Maybe his cost should be reduced, or the hp...
View ArticleTournaments • Re: [Open] Challenger Tournament 1v1
HiSet me in, thanksStatistics: Posted by clmates — Today, 3:38 pm
View ArticleMultiplayer Development • Re: 1v1 Era
potentially every unit:- orcish archer (buff) and grunt (nerf)- skeleton archer- horseman (nerf), cav (buff or revers)but that would only be for testing as Alt Era tried tooonly thing I'm liking that...
View ArticleForum Games • Re: Word association
steelStatistics: Posted by Gothyoba — Today, 3:44 pm
View ArticleTournaments • Re: [In Progress] Afterlife Rated 1.18, A New Era
Game 5944 I had a winning position and DC. On returning opponent refused to hand over control for more than 10 minutes. They were just trolling. I decided to report it as my win and report here in...
View ArticleMultiplayer Development • 1.20 balance change for Core Eras and Units made by...
This is the official forum thread for any balance ideas and testing, leave your opinion here.This will be updated once fundamental decisions were made.Changelog:Version 0.0.3 added 1.16 stats, unit...
View ArticleScenario & Campaign Development • Re: Beyond the Watcher's Horizon [SP...
Hi skeptical_troll! Totally psyched to see you produce another story with Khafir. As usual, varied challenges, great storyline, lots of intrigue. Can't wait for the rest. I do have to say, your...
View ArticleMultiplayer Development • Re: Afterlife Rated 1.18 Statistics
Thanks everyone for the feedback. And if anyone has more to say, welcome to carry on. I've been thinking about unit stats for a while, but right now I want to bring some more info about another...
View ArticleStrategies & Tips • Re: Campaigning for dummies
That thought has occurred to me. I still recall that I failed in that scenario with the griffons to get the eggs. I've read that it "unlocks" a unit later on. Alas... it's against my own self imposed...
View ArticleWML Workshop • Re: Debugging attack animations WML
Nice thanks for the tips!Statistics: Posted by Civhai — Today, 3:24 pm
View ArticleFaction & Era Development • 1.20 balance change for Core Eras and Units...
This is the official forum thread for balance testing of 1.20 Core Eras and Units.We will discuss our balance change ideas internally and release updated versions of the add-on for you to test and...
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