This is the official forum thread for balance testing of 1.20 Core Eras and Units.
We will discuss our balance change ideas internally and release updated versions of the add-on for you to test and provide feedback. Please note that these updates are for testing purposes, and the results are not final. We will continue updating as needed, and looking forward for your ideas and testing.
In response to some concerns regarding the 1.18 unit balance adjustments, this update uses the 1.16 stats as a foundation for Default Era.
We highly value your input as we work on this updated version. Please share your feedback on the following aspects:
Changelog:
Version 0.0.4
We will discuss our balance change ideas internally and release updated versions of the add-on for you to test and provide feedback. Please note that these updates are for testing purposes, and the results are not final. We will continue updating as needed, and looking forward for your ideas and testing.
In response to some concerns regarding the 1.18 unit balance adjustments, this update uses the 1.16 stats as a foundation for Default Era.
We highly value your input as we work on this updated version. Please share your feedback on the following aspects:
- Single-player and multiplayer modes (no split, meaning units will remain consistent across modes)
- Competitive balance for 1v1, 2v2, etc. (aiming for overall faction balance)
- Enjoyable gameplay and more freedom in leader choices (understanding this may slightly reduce balance in 1v1)
- Compatibility with UMC (User-Made Content) to avoid breaking mods
- Respect for lore and unit identity
- (any other aspect you can think about)
Changelog:
Version 0.0.4
- added 1.16 stats, unit files from Classic Era (1.16) and changed the prefix thanks to dwarftough for that
Statistics: Posted by Skyend — Today, 4:50 pm