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Art Workshop • Re: Duncan's Sprite Gallery

I'm working on a new piece as I've hit an art block recently. It's not finished, but I feel like its at a presentable stage:Statistics: Posted by DuncanDill — Yesterday, 7:47 pm

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Users’ Forum • Re: why can't you let me see stuff.......

also allow to search stuff in game encyclopedia...... and also some kind of feature that allows you to check which faction a unit belongs to - for example if you see a cool unit in ageless and you...

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Art Workshop • Arts for The Bees Journey

I have created the campaign called The Bees Journey, in which insects are the protagonists.<https://r.wesnoth.org/t57357>The campaign has already completed all scenarios, so the remaining issues...

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Scenario & Campaign Development • Re: The Bees Journey - Finally Completed!

Hello. I am pleased to inform you that I have created an art topic.<https://r.wesnoth.org/t58415>I am looking for someone to help me with arts. Best regards.Statistics: Posted by KameRamen —...

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Release Announcements, Compiling & Installation • Re: 1.16.12 real or...

Wesnoth 1.16.12 is very much real.Or did you mean 1.16.13? There was a post earlier mentioning "1.16.13" but it seems mostly incomprehensible so I'm not sure what it is talking about...Statistics:...

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Ideas • Re: [UMC] Some abilities and weapon special ideas

"Corpse feed" could be nice.Statistics: Posted by LienRag — Yesterday, 4:41 pm

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WML Workshop • Re: Location filter edge case

The way the wiki describes include_borders and [and]/[not] could be read to mean you'd need to do this:Code: [filter_location] [not] find_in=fa include_borders=yes [/not] [and] find_in=fa radius=1...

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Multiplayer Development • Re: Multiplayer Activity Report - 2024

June is added.Statistics: Posted by Pentarctagon — Yesterday, 7:19 pm

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Scenario & Campaign Development • Northern Rebirth Rewritten

To make Northern Rebirth more consistent and compatible with mainline canon I prepared my own version rewritting the Northern Rebirth story. I already finished most of my campaining and hope to soon...

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Scenario & Campaign Development • Re: Ashen Hearts [SP Drake Campaign for...

Thanks for the tip, my Lord. I'll upgrade.Statistics: Posted by DrakeAdventurer — Yesterday, 10:20 pm

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Forum Games • Re: Word association

yardStatistics: Posted by Duke_Anax — Yesterday, 1:00 pm

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Art Workshop • Re: Duncan's Sprite Gallery

heavyinfantry.pngI'm working on a new piece as I've hit an art block recently. It's not finished, but I feel like its at a presentable stage:FWIW (I'm no artist), but as a work in progress it looks...

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Art Workshop • Re: Arts for The Bees Journey

I'm a sprite maker, you can look at my art if you want to see my work. I'm happy to help with sprites. Sadly, I'm utterly rubbish at portraits so I wouldn't be much help there.Thank you. Actually, I...

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Release Announcements, Compiling & Installation • Re: Managing flatpak

Can you show output of flatpak list --columns application,size,version,branch,origin?Statistics: Posted by Soliton — Yesterday, 4:00 pm

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Scenario & Campaign Development • Re: Announcing Battle for Wesnoth:...

maybe you should try asking chatgpt to make it for youNo. AI-generated content is not allowed on the add-on server.XDDDStatistics: Posted by WarolKojtyla — Yesterday, 11:40 pm

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Users’ Forum • Re: why there is no isar cros afterlife

Host it thenvery funny Statistics: Posted by WarolKojtyla — Yesterday, 11:43 pm

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Ideas • Re: Campaign idea/request/proposal: Choose Unit, define faction;...

This message doesnt make any sense. And try to reduce usage of colors in post.Statistics: Posted by Ravana — Yesterday, 1:58 pm

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WML Workshop • Re: Store Gold Function

For every tag where you use filtering as concept need to verify documentation.The documentation for [store_gold] is kind of ambiguous as it doesn't really say explicitly whether you're supposed to use...

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Scenario & Campaign Development • Re: Hordes of the Other World: a...

Hordes of the Other World 1.1.1 has been released to the 1.18 add-on server.The only changes are adding new Saurians and new Undead units to spawns. But LotI itself has a number of changes when it got...

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WML Workshop • Re: abilities, events, and other black magic

Oh My Godit was so simplethanks man you're F-ing heroyes indeed, adding movement_used=0 into [attack][/attack] solved the problemi dont understand how events work its still black magic to me, but its...

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