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Art Workshop • Re: Duncan's Sprite Gallery

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heavyinfantry.pngI'm working on a new piece as I've hit an art block recently. It's not finished, but I feel like its at a presentable stage:
FWIW (I'm no artist), but as a work in progress it looks good IMHO.
Was it intentional to have colouring and armour style similar to swordsman/pikeman?
I think it works conceptually but might be less easy to differentiate these units on the battlefield.

Hadn't spotted the left leg stance but did feel that overall the unit didn't quite look armoured and threatening enough.
Also (sorry to nitpick) but I don't think an open faceplate works here; to me it looks as if the head armour on your HI is less complete than the swordsman's?
Could you make the armour more "businesslike"?
E.g. the raised neck guards look a bit too prominent and "delicate" for this unit IMHO.
The other thing is this is a slow moving unit and it looks rather too agile to me.

For me present version resembles a sort of Thug line alternative for the Wesnothian army (i.e. sits alongside swordsman and pikeman but inflicts impact damage) - that could be fun too; a more fragile, faster version of HI?
A few UMC campaigns use lawful Thugs and in some cases something like your unit might be an alternative?

Sorry if I sound critical, I like your unit and I'm just giving honest feedback - hope it helps.

Cheers!
-- Spannerbag

Statistics: Posted by Spannerbag — Yesterday, 1:45 pm



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