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Multiplayer Development • Re: Afterlife Rated 1.18 Statistics

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ty for posting these stats!
few ideas i got from these stats
1. rebels are way too strong 4 favorable matchups all 60%+
idea to fix: nerf shaman/sorceress +20% xp cost and increase the cost of shamans to 17g
2. northerners are clearly the weakest 4 matchups 40%-
idea to fix: -25%xp cost for orcish chief(making it similar to elvish and drake leadership)1-2 and 2-3 both.
idea 2: shamaness is completely useless give it magic attack and +1 range dmg
3. ud vs drakes seems to be the most overwhelming one. the reason u have so little stats is because some of us have agreed to not even play the matchup
idea to fix: give all drake units +10 cold resis so -40% for fighter and clasher and -30 for burner
4. dwarves seem like a harder fix basically they do well in matchups where thunders are effective(loyal and drakes)its the single best unit to get a strick
idea to fix: +15%xp cost for thunders both 1-2 and 2-3 and -15%xp cost for guards 1-2 and2-3(this can help in the orc matchup)

these are just some stuff off the top of my head. As we can see in the higher lvs the gaps are even bigger the favorable matcups just wins too often.
our goal should be to get everything as close to 50% as posiible, got a long way to go now we just focus on the 60%+ ones. we are in need of some balancing work done assp!!

Statistics: Posted by Cremember — Today, 2:07 pm



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