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Translations & Internationalization • Re: po files parsing

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A translation question.
I want to begin to work for translating Wesnoth-manual and -manpages and there is a lot of confusing codes (almost every sentences is a test for me) . So, there a way to parse a .po file directly into the game to know if there is a translation incompatibility?
I dont know...but I think you can...use that software..."PoEdit"? To inspect this. I know it's a freemium, but I think you can compile a 100% free version from the poedit Github. I have not tried it, but the egallager person might know how.

Statistics: Posted by Lord-Knightmare — Today, 2:03 pm



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