IMPORTANT ANNOUNCEMENT!!
The crit mod was broken in multiplayer, due to using math.random instead of mathx.random; which was calculated by every player individually instead of being shared, leading to units having different HP and alive/dead state for the different players.
ENJOY!
1.02
TELL YOUR FRIENDS, TELL YOUR FAMILY, CALL YOUR NEIGHBOURS: THE MULTIPLAYER BUGFIX IS HERE!!
The crit mod was broken in multiplayer, due to using math.random instead of mathx.random; which was calculated by every player individually instead of being shared, leading to units having different HP and alive/dead state for the different players.
ENJOY!
1.02
Statistics: Posted by B099 — Today, 12:30 pm