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Faction & Era Development • Re: Woodlanders

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Just use as model Ageless ones then consider changing them as much you want. They got minor things like big foot requiring 1MP cost to move at a cave tile to only one in Ageless variant (original needs 3 MP to move a cave tile)... usable because lower arcane weakness, less XP to get to lv2-lv3 and more fair rewards... so just don't use the original stats from BEEM / WOTG because they're terribly underpowered.
Alright, it will be done.
Also torch guys havev no sprites because I just added the lv2-lv3 version because it's very bad thing that advancement doesn't has a better version of lv1.
Thinking of it I agree, I would gladly see them more on their own without mounts but it's not so for now I will leave their issue and return in furture into these two lines.

Was thinking about adding unicorns but don't want to make too many recruits to not make faction too strong.

Statistics: Posted by holypaladin — Yesterday, 8:48 pm



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