so version 6.9.5 is out
there is not much room left until 7.0.0
(will be come mandatory with a new map i think.
for 6.9.9
----------
following things are planned:
- add necromancy spell, which will allow player to summon non-upgradeable undead units, maybe restricted to chaotic/neutral agignment
to support the chaotic players a bit.
(will cost 50% of normal summons, so around 112 mana, but may also depend on type of the unit)
- advanced alchemy will allow to brew mana potions which will simply store own mana into a potion, at a certain percentage loss
e.g. 100 mana potion, 250 mana potion)
- mana potions will be added as random drops
- SXRPG era will get expanded (e.g. DUNE PARAGON will be added, as well as other useful units)
- compatibility with other eras:
as you can now better filter for abilities, unkown abilities with no known flags will be deleted at game start, other abilities with known flags e.g. heal-abilities will be converted into abilties supported by the game at start. so you can better play with other eras and not worry about abilities mess up gameplay.
beyond that i guess theres tiem for another map then.
----------------------
Current Version:6.9.5
Bugfix
----------------------
6.9.5
-------
bug-fix:
---------
- fixed bug that merc-summons could not be upgraded anymore
(they have now access to an right click menu, and can be upgraded (leveled up) in shops as it should)
balance:
---------
- Mercenary Scroll cost reduced to 80 gold
there is not much room left until 7.0.0
(will be come mandatory with a new map i think.
for 6.9.9
----------
following things are planned:
- add necromancy spell, which will allow player to summon non-upgradeable undead units, maybe restricted to chaotic/neutral agignment
to support the chaotic players a bit.
(will cost 50% of normal summons, so around 112 mana, but may also depend on type of the unit)
- advanced alchemy will allow to brew mana potions which will simply store own mana into a potion, at a certain percentage loss
e.g. 100 mana potion, 250 mana potion)
- mana potions will be added as random drops
- SXRPG era will get expanded (e.g. DUNE PARAGON will be added, as well as other useful units)
- compatibility with other eras:
as you can now better filter for abilities, unkown abilities with no known flags will be deleted at game start, other abilities with known flags e.g. heal-abilities will be converted into abilties supported by the game at start. so you can better play with other eras and not worry about abilities mess up gameplay.
beyond that i guess theres tiem for another map then.
----------------------
Current Version:6.9.5
Bugfix
----------------------
6.9.5
-------
bug-fix:
---------
- fixed bug that merc-summons could not be upgraded anymore
(they have now access to an right click menu, and can be upgraded (leveled up) in shops as it should)
balance:
---------
- Mercenary Scroll cost reduced to 80 gold
Statistics: Posted by Mabuse — Today, 4:56 pm