As I was unaware of the campaign threads here, I previously wrote in a new thread: viewtopic.php?p=697582
Anyways, here's a pretty minimalist approach:
This nicely shows what a wide range of game play Battle of Wesnoth covers. Just play for win or train, train, train for a rich set of recalls. Excellent!
In that other thread I claimed that two of the three strategies laid out in the wiki walktrough aren't possible and laid out an estimate of what would be required to do it: 1200 gold, 60 strong troops, for 3 simultaneous attack directions. Wasn't that wrong, I see here 524 starting gold, usage of another ~500 gold as turns go on, and 2 directions. I just couldn't imagine one can build up such an impressive recall list in earlier scenarios (6 Mages of Light, 6 Paladins, many others, right?). Kudos to you!Invasion, 1.18.0
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In my playthrough I attacked the south and southwest enemies first, then my southwest group went around the map clockwise and my south group returned across the bridge to help the southeast group. I was lucky to kill the north leader before he recruited units on turn 14 without losing anyone important. And on turn 18 the northeast leader fortunately recruited some weak units so I could make some space to attack. I don't think it's worthwhile to kill all the leaders, but killing two on turn 6 is definitely encouraged.
Anyways, here's a pretty minimalist approach:
- Do nothing before first enemies appear near Garard's Hold, which is around turn 9. Literally. Just click End Turn and wait. To mitigate the boredom, seize these villages near the general's keeps.
- When enemies appear, recall defensive troops you don't need in the next scenario (The Duel). In lack of such, recruit heavy infantrymen. Two Mages of Light are helpful.
- Do use Konrad II's quite strong leadership, he doubles(!) the strength of your nearby units. Fight for minimal own damage.
- Fight only strong enemy units. Keep weak ones, like Ghosts, untouched. With some luck they keep their place near you, holding off stronger enemies from attacking you. Don't fear not fighting at all with a unit. It doesn't matter whether you're surrounded by 2, 3 or 5 rows of enemies.
This nicely shows what a wide range of game play Battle of Wesnoth covers. Just play for win or train, train, train for a rich set of recalls. Excellent!
Statistics: Posted by Traumflug — Today, 5:26 pm