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Scenario & Campaign Development • Re: Saurian Coast

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S1
This map is uncomfortably big. There is no income, no villages, no nothing, but there is still a huuuuuge map. (Also, if they are hunting somewhere where they can't heal, I'm pretty sure they would have brought augurs with them.)

It would be nice if the food counter was also available in the scenario objectives. :)
I will do all language fixes that you proposed.


Unfortunately scenario 1 map is hard to chance, because rats come events that active when unit move to certain coordinates.

I will try to add food counter to scenario objectives.


S2
Another huge map. It would be great if you were to size it down. :/
Why am I playing two sides?
This map is already sized down from original. I can move elf camp nearer sand and cut east part of map, but then saurians wouldn't have time to move into battle formation. :hmm:

Only Skaz take part on next three scenarios. Then both Skanix and Skaz take part rest of scenarios. Also in scenario 2 retreat during day is a good tactic and AI not use it.

Thanks for feedback!

Statistics: Posted by juhhyv — Yesterday, 10:18 am



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