As a Project i want to show Replay of all other Maps in Solo Mode.
As Solo-Play is now Fun with 6.1.1
SXRPG Isle Of Dread, Ghoul, Warrior, Solo, Grandmaster, Turns 62 Isle Of Dread is a kinda cramped Map with Tons of Bosses and fast Flyers at more or less tight Space. Can be nasty at Times.
Not the Strongest Bosses in the Endgame, but also not all Armor Items.
Again i chose Warrior for the Fun. This Time its the amazing Ghoul, with free Fearless, a magical default Weapon (poison gets adapted in SXRPG to magical).
Fire as main Weapon. Rage works well for the Warrior.
Since it was Grandmaster the Priority was to gather all Map-Resources, and i also played the Map in a Way that i never played before, but glad it finally makes Sense.![Wink ;)]()
Again take it with a grain of Salt, there was some reloading involved, but thats not nessesarily a bad Thing. Just a show-case of a possible Route.
I found two Bombs which helped to take down the last Boss.
As Solo-Play is now Fun with 6.1.1
SXRPG Isle Of Dread, Ghoul, Warrior, Solo, Grandmaster, Turns 62 Isle Of Dread is a kinda cramped Map with Tons of Bosses and fast Flyers at more or less tight Space. Can be nasty at Times.
Not the Strongest Bosses in the Endgame, but also not all Armor Items.
Again i chose Warrior for the Fun. This Time its the amazing Ghoul, with free Fearless, a magical default Weapon (poison gets adapted in SXRPG to magical).
Fire as main Weapon. Rage works well for the Warrior.
Since it was Grandmaster the Priority was to gather all Map-Resources, and i also played the Map in a Way that i never played before, but glad it finally makes Sense.

Again take it with a grain of Salt, there was some reloading involved, but thats not nessesarily a bad Thing. Just a show-case of a possible Route.
I found two Bombs which helped to take down the last Boss.
Statistics: Posted by Mabuse — 47 minutes ago