I'd hope that anyone on the balance team could understand the basics of Wesnoth balance - otherwise they really shouldn't be on the team to begin with.And even for more exotic and rare units, they are usually balanced with similar principles and within similar restrictions as default era units. For example, sure, a Caribe won't show up in pvp, sure, but if it for example dealt 12-4 damage while being a level 1 unit, that would violate some norms that are shared across all wesnoth units
Rather, I think the Elvish Rider discussion is a good example of the divide between SP and MP. In SP, hitpoints efficiency and ability to defend at multiple ranges are very important - at this, the Rider is better than the Dragoon and Goblin Knight. But in MP, it's more important to concentrate firepower and take individual villages, a task for which the Rider is clearly inferior.
To the best of my knowledge, MP balance is about very specific interactions between very well-defined matchups. In contrast, SP "balance" is more about creating an engaging experience that encourages using a variety of units and strategies, while not seriously imbalancing existing content - in my opinion at least.
And separate from MP experts voting on SP, I think a much bigger issue is SP experts voting on MP. What happens if we have a 3-3 vote split in favor/against of a certain MP map change and I'm called upon to break the tie? What happens if it's 2-2 and all the MP experts start trying to convince the SP experts to vote in their side's favor?
I agree. I'd divide up tasks along the same lines of a proposal I saw from igorbat:I think for a lot of aspects (unit balance in particular) it's outright impossible to make a clean divide between some areas, especially when it comes to unit stats. Core unit stats affect all aspects of the game.
- MP maps: must be a 1v1/2v2 expert to vote
- default 1v1 recruits gold costs, hitpoints, and damage: must be a 1v1/2v2 expert to vote
- default 1v1 recruits other stats, 1v1 units' L2 advancements, and leaders: all experts can vote
- other units: must be a scenario/survival/campaign expert to vote
Unless we're also trying to make Era of Heroes balanced, in which case we'd want 1v1/2v2 experts to vote on EoH units as well (and we'd probably want to get a EoH expert on the balance team).
Statistics: Posted by Dalas120 — Today, 12:39 pm