(1) What difficulty levels and game versions have you played the scenario on?
Horseman - 1.18.2
(2) How difficult did you find the scenario? (1-10)
3
(3) How clear did you find the scenario objectives?
Very clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Nil-Galion's dialogue was so confusing... I'm re-reading it right now and I still have no idea what the hell he meant. The men who was captured was actually a necromancer? And then he tells Arvith that he should just assume it was his brother's murderer? Arvith says he killed the real necromancer, and that the prisoner is indeed his brother, but nope, the elf decides to believe the men from earlier because Baran allegedly reeked of death? So is he actually a necromancer? When playing this I legitimately thought there was going to be a plot-twist revealing that Baran is in fact, a necromancer, but now I'm not sure if that was intended.
Then we have Muff Toras at the end...
Muff: "Hah! You have captured me but it will avail to nothing!"
Arvith: "Tell me where's my brother!"
Muff: "Ok"
Just a very weak dialogue, sadly on-par with Nil-Galion's.
I understand you wanted him to spill the beans in order to move forward with the plot, in which case you could just make him beg for his life, something like:
Muff: "Please, spare me! I was blackmailed by Rotharik, I swear I did not want anything to do with this! In exchange for my life I will give you the passwords to the fort where they are keeping the mage!"
I think something like this would read more natural.
(5) What were your major challenges in meeting the objectives of the scenario?
It took me a couple of minutes to understand that I didn't have to waste time trying to kill all the elves
(6) How fun do you think the scenario is? (1-10)
It's nice that the objective was different from the regular "kill all enemies" or "kill target"
(7) What, if any, are changes you would have made to the scenario to make it more fun?
I would have redone the dialogue between Nil-Galion and Arvith. It just felt really confusing and unnatural, which ruined the immersion a bit.
P.S.
I would love to help out with improving this campaign!
Horseman - 1.18.2
(2) How difficult did you find the scenario? (1-10)
3
(3) How clear did you find the scenario objectives?
Very clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Nil-Galion's dialogue was so confusing... I'm re-reading it right now and I still have no idea what the hell he meant. The men who was captured was actually a necromancer? And then he tells Arvith that he should just assume it was his brother's murderer? Arvith says he killed the real necromancer, and that the prisoner is indeed his brother, but nope, the elf decides to believe the men from earlier because Baran allegedly reeked of death? So is he actually a necromancer? When playing this I legitimately thought there was going to be a plot-twist revealing that Baran is in fact, a necromancer, but now I'm not sure if that was intended.
Then we have Muff Toras at the end...
Muff: "Hah! You have captured me but it will avail to nothing!"
Arvith: "Tell me where's my brother!"
Muff: "Ok"
Just a very weak dialogue, sadly on-par with Nil-Galion's.
I understand you wanted him to spill the beans in order to move forward with the plot, in which case you could just make him beg for his life, something like:
Muff: "Please, spare me! I was blackmailed by Rotharik, I swear I did not want anything to do with this! In exchange for my life I will give you the passwords to the fort where they are keeping the mage!"
I think something like this would read more natural.
(5) What were your major challenges in meeting the objectives of the scenario?
It took me a couple of minutes to understand that I didn't have to waste time trying to kill all the elves
(6) How fun do you think the scenario is? (1-10)
It's nice that the objective was different from the regular "kill all enemies" or "kill target"
(7) What, if any, are changes you would have made to the scenario to make it more fun?
I would have redone the dialogue between Nil-Galion and Arvith. It just felt really confusing and unnatural, which ruined the immersion a bit.
P.S.
I would love to help out with improving this campaign!
Statistics: Posted by BlueMan2903 — Yesterday, 7:17 pm