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Faction & Era Development • Re: Battle for Wesnoth: Sub-Factions

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Patch 1.0.0d:
Fixed 2 bugs.

Greattree Elvish Fighter - +1 (34) hp
Plain Dwarvish Guardsman - +1 (6) melee damage
Plain Dwarvish Figher - +10% (20%) impact resistance, -1 (35) hp
Northern Heavy Infantryman - +1 (40) hp
Hastur Skeleton Archer - -1 (30) hp, +10% ranged parry

Dwarfs get 2 mp movement costs on forest, sand and fungus.

Got better understanding of ranged parry, melee is fine.
Oh my gosh, I just searched for arthas and hastar and realized what you meant by mispelled, hehehe. Turns out though that Hastar is also a mythological being (Hindu).

Yes, it is clearly sign that something is pulling our puppet strings... <grin>
I guess I really have to rename them to something else...

Statistics: Posted by Hejnewar — Yesterday, 9:02 pm



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