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WML Workshop • Re: Why the hell cant l change the effects of "fearless" trait?

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Hi, re-opening once again `:D

How to properly reproduce the [trait] approach Via ability?
(So It can affect adjacent units, can be conditionaly filtered and don't boost unit's damage when they already got fearless from other source)?
The trait's approach:

Code:

[effect]            apply_to="fearless"            set=yes        [/effect]
Any ideas?
Thanks

Statistics: Posted by ZombieKnight — Yesterday, 5:22 pm



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