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Scenario & Campaign Development • Re: Real Ranged Attacks (Modification for 1.18.x)

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I don’t know if it’s possible, and not how complicated it is, but it would be cool if bows had a bigger range than thrown knives, And longbows should have the biggest range. That would be brilliant.
With this, I would have to balance damage or hitpoints if high-range units and also if the enemy outranges your archers... you cannot retaliate.
So it would have to get really balanced, which seems really hard.

Statistics: Posted by ZombieKnight — Today, 4:51 am



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