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Scenario & Campaign Development • The Rod of Justice [1.18]

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The newest ported version of The Rod of Justice arrived on the 1.18 addon-servers.

Changelog:
- Adding new Human Augur Line
- New Sprites for Devanar
- Fixing old Sprites like Silver Lord and Eildolon
- Removing footpad, adding Saurian Scout (for all saurian factions)
- Footpad was the only human recruit in the recruit list, so I removed it, so make it a Aragwaithi/Saurian Faction, how it is intended
- Removing deprecated terrain
- Adding Era of Chaos and Refumees Saurian Pack as dependencies
- Chamilix is a Saurian Prophet now (not Oracle)
- restructuring scenario code reducing scenario filesize about 60%
- Bugfixing 2 Gamebreacking bugs
- campaign finished playing
- edited a Boss ability, to make them more beatable, arcane, fire and cold usable for damage
- Armageddon Imp made weaker
- adjusting Bossfights on difficulty
- adding helpful descriptions for Bossfights
- S18 Hounds lvl are based on the difficulty now
- Made campaign a bit different between the difficulties
- reworked item description
- unique unit description of the human augur and arbiter of justice (former Silver Lord)
- in S15 only side 1 can open doors now
-Last Bossfight got a rework

Statistics: Posted by Refumee — Today, 6:26 pm



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