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Faction & Era Development • Re: Era of Magic (EoMa) 4.8.1 - now on Ko-fi!

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Hello,

I have a bug to report, although to be honest, I don't know what to do with it exactly, so just opening a discussion.

Abilities like eoma_supercharge and eoma_soul_catcher use die event with

Code:

[kill]   ...   fire_event=yes[/kill]
Unfortunately this causes subsequent die event listeners to trigger twice, causing issues in scenarios that use EoMa and other eras that include eoma (ageless, also now wotg)

Is the fire_event=yes necessary?

Thanks
qq

Statistics: Posted by quequo — Today, 5:49 pm



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